GMTK GameJam Devlog part 3 (30 hours in)


Situation at 30 hours:

-Added enemies
-Enemies have attacks: other shoots projectiles, other hass spinning swords
-Both normal health bar and special boss health bar that needs to be destroyed with even number

Next:
-Movement for enemies
-New models for enemies

After these changes I could finally move to level design and bringing all together.

Files

Build 0.2.zip 22 MB
Jul 16, 2022

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